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Sword and Sound Audio Solutions specializes in creating immersive audio experiences for linear and interactive media. We are dedicated to crafting high-quality soundscapes that elevate audio within your project. Interactive Media skills and experience include Unity, Unreal, FMOD, Wwise, as well as various proprietary tools.

With music that can cut through a mix, and sounds that can parry away your production team's audio worries, Sword and Sound Audio will help you achieve all your audio needs.

Collaborations

At Sword and Sound Audio Solutions, we take pride in our diverse portfolio, which includes collaborations with leading game developers and interactive media creators.

Portfolio

Music

MUSIC

MUSIC

Sound Design

SFX

SFX

Team

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Emmanuel Lagumbay - Founder & Audio Designer

Emmanuel Lagumbay is an audio designer based in Ontario, California. He has crafted sounds in-house for projects like Guild Wars 2, League of Legends, Legends of Runeterra, Teamfight Tactics, and worked freelance for projects like Torchlight III, Draw and Guess, and Puzzles and Dragons, and Sol Mates. When he's not working in game audio, he enjoys playing with his cats, Dorian Sixth & Goldie, practicing historical fencing, and speaking in the third person.

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